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The greatest slip backwards for movies was too much focus on visual effects.




All of that SFX budget is worthless without deliberate art direction. Most modern blockbusters look bland and busy. The scale of spectacle that computer graphics allow for just doesn't "WOW" any more. It's a shame that this is what the movie industry has come to.

Visual noise from CGI has been a real problem since at least Transformers in 2007. That's my benchmark for it, the one where I really first remember the overwhelm being a distraction. "Just because you can, doesn't mean you should" is a lesson that keeps needing to be relearned.

Yeah I can remember trying to watch Transformers and being worried that my brain was too slow to process all the visual information.

The movie was awful because it looked filmed at a low frame rate and they cut between views every frame or two. It was a mess to figure out who was fighting who.

You can say that for games too.



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