I'm currently in contact with the Blender team to see where I could contribute, but you're right that there is space for multiple projects.
I think I'm going to focus more on CAD / architectural use cases, instead of attempting feature parity with Blender's main selling points (rendering, hard-surface modeling, sculpting).
I think I'm going to focus more on CAD / architectural use cases, instead of attempting feature parity with Blender's main selling points (rendering, hard-surface modeling, sculpting).